table
模块说明
Table
是一种类似于map
的集合- 与传统集合不同的是,它的键和值不是存储在
Table
值中,而是使用Sui
的对象系统(sui::dynamic_field
)进行存储 Table
结构仅作为一个句柄,用于在对象系统中检索这些键和值- 具有完全相同的键值映射的
Table
值不会被==
判断为相等 Table<K, V>
是一个同构映射,意味着所有其键和值都具有相同的类型
源码路径
方法图解
结构定义
public struct Table<phantom K: copy + drop + store, phantom V: store> has key, store {
/// the ID of this table
id: UID,
/// the number of key-value pairs in the table
size: u64,
}
方法说明
分类 | 方法 | 说明 |
---|---|---|
初始化 | new<...>(ctx: &mut TxContext): Table<K, V> | 创建空Table |
清理 | destroy_empty<...>(table: Table<K, V>) | 销毁空Table ,若不为空,将报错:ETableNotEmpty |
drop<...>(table: Table<K, V>) | 删除一个可能非空的表格。只有在值具有drop 能力时才可用 | |
增 | add<...>(table: &mut Table<K, V>, k: K, v: V) | 添加键值对到Table 中若 Key 已存在,将报错:EFieldAlreadyExists |
删 | remove<...>(table: &mut Table<K, V>, k: K): V | 从Table 中删除并返回指定Key 的键值对,若Key 不存在将报错:EFieldDoesNotExist |
改 | borrow_mut<...>(table: &mut Table<K, V>, k: K): &mut V | 从Table 中读取指定Key 的值的可变引用,以便进行对值进行修改,若Key 不存在将报错:EFieldDoesNotExist |
查 | borrow<...>(table: &Table<K, V>, k: K): &V | 从Table 中读取指定Key 的值,若Key 不存在将报错:EFieldDoesNotExist |
contains<...>(table: &Table<K, V>, k: K): bool | 若Table 中包含指定的Key 的值返回true ,否则返回false | |
length<...>(table: &Table<K, V>): u64 | 获取Table 的长度 | |
is_empty<...>(table: &Table<K, V>): bool | 当且仅当Table 为空时返回true ,否则返回false |
代码示例
同样采用书架和书本的示例,书本对象将添加到书架的Table
中。
结构定义
public struct Bookshelf has key {
id: UID,
books: Table<String, Book>
}
public struct Book has key, store {
id: UID,
title: String,
description: String,
}
创建书架共享对象
调用
table::new
方法
public fun create_bookshelf(ctx: &mut TxContext) {
transfer::share_object(Bookshelf {
id: object::new(ctx),
books: table::new<String, Book>(ctx),
});
}
添加书本到书架
调用
table::add
方法
public fun add_book(bookshelf: &mut Bookshelf, title: vector<u8>, description: vector<u8>, ctx: &mut TxContext) {
let book = Book {
id: object::new(ctx),
title: ascii::string(title),
description: ascii::string(description)
};
bookshelf.books.add(book.title, book);
}
获取书本
调用
table::borrow
方法。
public fun get_book(bookshelf: &Bookshelf, title: vector<u8>): &Book {
bookshelf.books.borrow(ascii::string(title))
}
设置书本的描述信息
调用
table::borrow_mut
方法。
public fun set_book_desc(bookshelf: &mut Bookshelf, title: vector<u8>, description: vector<u8>) {
let book_mut_ref = bookshelf.books.borrow_mut(ascii::string(title));
book_mut_ref.description = ascii::string(description);
}
判断书本是否存在
调用
table::contains
方法。
public fun is_book_existed(bookshelf: &Bookshelf, title: vector<u8>): bool {
bookshelf.books.contains(ascii::string(title))
}
从书架上移除书本
调用
table::remove
方法。
// 从书架上移除书本
public fun remove_book(bookshelf: &mut Bookshelf, title: vector<u8>): Book {
bookshelf.books.remove(ascii::string(title))
}
判断书架是否为空
调用
table::is_empty
方法。
public fun is_bookshelf_empty(bookshelf: &Bookshelf): bool {
bookshelf.books.is_empty()
}
获取书本数量
调用
table::length
方法。
public fun get_book_count(bookshelf: &Bookshelf): u64{
bookshelf.books.length()
}
销毁空书架
调用
table::destroy_empty
方法。
public fun destroy_empty_bookshelf(bookshelf: Bookshelf) {
let Bookshelf {id, books} = bookshelf;
books.destroy_empty();
id.delete()
}
完整代码
- table
module cookbook::table {
use sui::table::{Self, Table};
use std::ascii::{Self, String};
public struct Bookshelf has key {
id: UID,
books: Table<String, Book>
}
public struct Book has key, store {
id: UID,
title: String,
description: String,
}
// 创建书架
public fun create_bookshelf(ctx: &mut TxContext) {
transfer::share_object(Bookshelf {
id: object::new(ctx),
books: table::new<String, Book>(ctx),
});
}
// 销毁空书架
public fun destroy_empty_bookshelf(bookshelf: Bookshelf) {
let Bookshelf {id, books} = bookshelf;
books.destroy_empty();
id.delete()
}
// 添加书籍
public fun add_book(bookshelf: &mut Bookshelf, title: vector<u8>,
description: vector<u8>, ctx: &mut TxContext) {
let book = Book {
id: object::new(ctx),
title: ascii::string(title),
description: ascii::string(description)
};
bookshelf.books.add(book.title, book);
}
// 拿取书本
public fun get_book(bookshelf: &Bookshelf, title: vector<u8>): &Book {
bookshelf.books.borrow(ascii::string(title))
}
// 设置书本描述
public fun set_book_desc(bookshelf: &mut Bookshelf, title: vector<u8>, description: vector<u8>) {
let book_mut_ref = bookshelf.books.borrow_mut(ascii::string(title));
book_mut_ref.description = ascii::string(description);
}
// 从书架上移除书本
public fun remove_book(bookshelf: &mut Bookshelf, title: vector<u8>): Book {
bookshelf.books.remove(ascii::string(title))
}
// 判断书本是否存在
public fun is_book_existed(bookshelf: &Bookshelf, title: vector<u8>): bool {
bookshelf.books.contains(ascii::string(title))
}
// 判断书架是否为空
public fun is_bookshelf_empty(bookshelf: &Bookshelf): bool {
bookshelf.books.is_empty()
}
// 获取书本数量
public fun get_book_count(bookshelf: &Bookshelf): u64{
bookshelf.books.length()
}
public fun get_book_title(book: &Book): String {
book.title
}
public fun get_book_desc(book: &Book): String {
book.description
}
}
- table_tests
#[test_only]
module cookbook::table_tests {
use std::ascii;
use sui::test_scenario as ts;
use cookbook::table::{Bookshelf, create_bookshelf, destroy_empty_bookshelf,
add_book, get_book, set_book_desc, is_book_existed, remove_book, is_bookshelf_empty,
get_book_count, get_book_title, get_book_desc};
#[test_only]
use sui::test_utils::assert_eq;
#[test]
public fun test_table() {
let alice = @0xa;
let mut ts = ts::begin(alice);
// 创建书架
{
create_bookshelf(ts.ctx());
};
// 放置书本到书架
let expected_title = b"Mastering Bitcoin";
let expected_description= b"1st Edition";
let expected_new_description= b"3rd Edition";
{
ts.next_tx(alice);
let mut bookshelf: Bookshelf = ts.take_shared();
add_book(
&mut bookshelf,
expected_title,
expected_description,
ts.ctx(),
);
assert_eq(bookshelf.get_book_count(), 1);
assert_eq(bookshelf.is_bookshelf_empty(), false);
ts::return_shared(bookshelf);
};
// 放置书本2到书架
let expected_title2 = b"Move Cookbook";
let expected_description2= b"1st Edition";
{
ts.next_tx(alice);
let mut bookshelf: Bookshelf = ts.take_shared();
add_book(
&mut bookshelf,
expected_title2,
expected_description2,
ts.ctx(),
);
assert_eq(bookshelf.get_book_count(), 2);
ts::return_shared(bookshelf);
};
// 拿取书本
{
ts.next_tx(alice);
let bookshelf: Bookshelf = ts.take_shared();
let book = get_book(
&bookshelf,
expected_title,
);
assert_eq(book.get_book_title(), ascii::string(expected_title));
assert_eq(book.get_book_desc(), ascii::string(expected_description));
ts::return_shared(bookshelf);
};
// 设置书本的描述信息
{
ts.next_tx(alice);
let mut bookshelf: Bookshelf = ts.take_shared();
set_book_desc(
&mut bookshelf,
expected_title,
expected_new_description,
);
let book = get_book(
&bookshelf,
expected_title,
);
assert_eq(book.get_book_title(), ascii::string(expected_title));
assert_eq(book.get_book_desc(), ascii::string(expected_new_description));
ts::return_shared(bookshelf);
};
// 判断书本是否存在
{
ts.next_tx(alice);
let bookshelf: Bookshelf = ts.take_shared();
let is_existed = is_book_existed(
&bookshelf,
expected_title,
);
assert_eq(is_existed, true);
ts::return_shared(bookshelf);
};
// 从书架上借走书本
{
ts.next_tx(alice);
let mut bookshelf: Bookshelf = ts.take_shared();
{
assert_eq(bookshelf.get_book_count(), 2);
let book = remove_book(
&mut bookshelf,
expected_title,
);
assert_eq(bookshelf.get_book_count(), 1);
assert_eq(book.get_book_title(), ascii::string(expected_title));
assert_eq(book.get_book_desc(), ascii::string(expected_new_description));
transfer::public_transfer(book, alice);
};
{
assert_eq(bookshelf.get_book_count(), 1);
let book = remove_book(
&mut bookshelf,
expected_title2,
);
assert_eq(bookshelf.get_book_count(), 0);
assert_eq(book.get_book_title(), ascii::string(expected_title2));
assert_eq(book.get_book_desc(), ascii::string(expected_description2));
transfer::public_transfer(book, alice);
};
ts::return_shared(bookshelf);
};
// 销毁书架
{
ts.next_tx(alice);
let bookshelf: Bookshelf = ts.take_shared();
destroy_empty_bookshelf(bookshelf);
};
ts.end();
}
}